Wednesday, July 6, 2011

Microsoft begins moving Xbox 360 profiles, game data to the cloud (Yahoo! News)

Cloud storage will make gaming on the go even better

We first heard about Microsoft's plans to move Xbox 360 profile and save data to the cloud at the company's E3 press conference early last month, and today those plans are beginning to take shape. An update is slowly being rolled out to Xbox 360 consoles that moves gamer profile data and game saves for certain Xbox Live Arcade titles to a cloud storage space, allowing it to be accessed from any console.

Moving game saves and player information to a non-local storage space offers several benefits. Gamers who purchase new consoles, perhaps to upgrade hard drive space or simply because their previous system died, will no longer have to mess with complicated transfer procedures. Simply signing in to your Xbox Live account will give you access to all of the data you need in order to continue your games right where you left off. It also provides an extra level of security, as Microsoft's servers will (hopefully) be an ironclad vault and offer added protection against data loss.

Currently, only certain Xbox Live games are set up to save to the cloud. This slow and steady approach is likely Microsoft's way of preventing any possibly snafus that might be created by dropping the full weight of the Xbox 360 library onto the service at once. Additional titles are expected to be added in short order, though no timeframe has been revealed for when specific games will make the leap to the cloud.

(Source)

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